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WELCOME TO
NO MAN'S SKY RESOURCES

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All content is accurate for 6.1 Breach, including upcoming content.

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Holiday Expedition Redux
Beachhead: 7th Nov - 18th Nov
Titan: 19th Nov - 2nd Dec
Relics: 3rd Dec - 16th Dec
Corvette: 17th Dec - 30th Dec
Breach: 31st Dec - 13th Jan

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Work to complete listed at bottom of main page and new content page.

FINDING BUILDINGS

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Found With:

Manufacturing Facility

A locked building with product blueprints

Interacting with the terminal may have a negative or positive impact on your standing with the alien race that operates the facility. However, it is possible to, in some cases, pick a wrong answer and receive no reward, but still affect your standing with the alien faction.

In abandoned systems, special variants generate which do not have reinforced doors.

Like most Points of Interest, Manufacturing Facilities do not generate in uncharted systems.

Manufacturing Facilities tend to generate singly. However, there is a low chance that they will instead generate as part of a camp.

Logs can be found here: gek; korvax; vy'keen

Additional Information:

When the player solves the puzzle, they will receive 1-2 Factory Override Units and immediately a panel will open up. It shows the possible blueprints that can be unlocked, from which the player can freely choose.

Alternatively, the player may be awarded one at random; or nanites given if they already know the randomly chosen blueprint

Interaction:

Contents Of Building:

Manufacturing Facilities are random discoverable planetary locations. Generally, each facility is locked by a reinforced steel door that the player will have to break through, using advanced weaponry; which will alarm sentinels when attempted. Inside the facility is a terminal with which the player may interact. Interacting with the terminal will present a problem, and a list of possible solutions.

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Videos

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