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UPGRADES & CRAFTING
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SHOTGUN
Category:
Multi-tool - Weapons
Type:
Scatter Shot Projectile Weapon
250 Nanites
MULTI-TOOL TECH
Scatter Blaster

This shotgun-style weapon fires 8 projectiles at once in a wide spread, making it most effective in close range encounters such as charging animals or attacks by Sentinel Quads. It allows multiple targets to be damaged at once, but requires a reload after every three shots.



![Scatter Blaster - Blueprint Requirements [Emergence 3.70].png](https://static.wixstatic.com/media/1c2cb6_f6c8515b547149b7b234104cabc11e82~mv2.png/v1/fit/w_355,h_355,q_90/1c2cb6_f6c8515b547149b7b234104cabc11e82~mv2.png)
![Scatter Blaster - Info Panel [Emergence 3.70].png](https://static.wixstatic.com/media/1c2cb6_7f50f22d287d41498a801d371eb5fb5f~mv2.png/v1/fit/w_355,h_355,q_90/1c2cb6_7f50f22d287d41498a801d371eb5fb5f~mv2.png)
![Scatter Blaster - Repair [Emergence 3.70].png](https://static.wixstatic.com/media/1c2cb6_b9d0d59d9a4a4c008aa612fcfb5d5395~mv2.png/v1/fit/w_355,h_355,q_90/1c2cb6_b9d0d59d9a4a4c008aa612fcfb5d5395~mv2.png)

Recharge With:
Damage Potential - 1070.7
Damage - 150 x8
Mining Power - 30 x8
Stats:

Upgrades:
Additional Info:
Release History:
The Scatter Blaster initially can hold 24 projectiles at a time.
The Damage stat represents the Scatter Blaster's effectiveness against fauna and sentinels; the Mining Power stat represents the weapon's effectiveness against flora and minerals.
1.2 Pathfinder - added as a weapon upgrade
1.5 NEXT - Blueprint changed, formerly used Iron and Chrysonite. Shell Greaser and procedurally generated Scatter Blaster Upgrades added, while Sigma/Tau/Theta upgrades removed.
2.0 Beyond - Blueprint changed, Technology Module was renamed to Wiring Loom.
NMSResources Infographics

